Reif, John H. ; Sen, Sandeep (1992) Optimal randomized parallel algorithms for computational geometry Proceedings - International Conference on Parallel Processing, 7 (1-6). pp. 91-117. ISSN 0190-3918
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Official URL: http://www.cs.duke.edu/~reif/paper/sen/optrand.pdf
Related URL: http://dx.doi.org/10.1007/BF01758753
Abstract
We present parallel algorithms for some fundamental problems in computational geometry which have a running time ofO(logn) usingn processors, with very high probability (approaching 1 as n → ∞). These include planar-point location, triangulation, and trapezoidal decomposition. We also present optimal algorithms for three-dimensional maxima and two-set dominance counting by an application of integer sorting. Most of these algorithms run on a CREW PRAM model and have optimal processor-time product which improve on the previously best-known algorithms of Atallah and Goodrich [5] for these problems. The crux of these algorithms is a useful data structure which emulates the plane-sweeping paradigm used for sequential algorithms. We extend some of the techniques used by Reischuk [22] and Reif and Valiant [21] for flashsort algorithm to perform divide and conquer in a plane very efficiently leading to the improved performance by our approach.
Item Type: | Article |
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Source: | Copyright of this article belongs to IEEE. |
ID Code: | 90069 |
Deposited On: | 04 May 2012 14:27 |
Last Modified: | 19 May 2016 04:24 |
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